- Cropping
- Zoom in or out of the image to make it viewable
- Design image for effect. An example would be feathering.
- Choose image format. What will be the output of the image. (jpeg, gif, bitmat, pdf...)
- Image size. Make the image smaller so that you will save server space
less than 640X480 | Wallet size only |
640X480 | absolute largest, 4X6 |
1024X768 | 4X6 |
1152X864 | 5X7 |
1600X1200 | 8X10 |
Another important aspect of web design is "Type"
The words on the screen play a crucial role. They help direct traffic. They give us a subject or title. They also make for great design and add color to a site. One of the main rules of type is to make it easier to read. If you find type difficult to read chances are you are not the only one. Fonts and sizes make text easy to read on a page. Some fonts require large sizes to read while other require smaller sizes. Fonts can be changed using CSS and through your browsers preferences. Right now I am wondering if my published post will be easy enough to read. I read it once without difficulty but someone else might find it difficult.
The last thing I would like to discuss is a scanner. There are several types of scanners each with its on ability to scan an image for print or web. A scanner uses a CCD device to catch bouncing light off of images. The light returns in the form of electrons. The more electrons the more color there is and visa versa. The quality of the image (resolution) depends on the number of sensors on the CCD device. The more sensors the better the resolution.
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